Universe has survived because they realize something many other games fail to. There have been a few vastly anticipated titles that have dropped recently, Anthem in particular, so yes you are going to see a drop in active players. Just food for thought, wouldn't exactly blame it on the devs or their ideology, 5+ years on a online title is actually (subjectively) good. Is it really enough to give it a push in the right direction? While it would be enough to make me happy and most that play often I question. I am just holding on to hope that Dx11 brings some back and in. So the beginning following wasn't strong and here we are 5+ years later and it still has 1 continent open with several decent fights to pick from. The title didn't have the groundbreaking launch that others have had, while having POOR advertising or little to none to be exact. It is natural for a title to run a course like this. While I don't advocate the dev's ignoring the game and letting it go to the wayside and would (much like you I assume) rather it bolster a healthy population, the game is several years old. We should do a poll of how many use steam vs dbg launcher. if steam avg player count is steadily dropping the same is true for those that use dbg launcher. ↑ “ Yes at 1200 but its been dropping every month for years so its going below 1k.Ī lot of people launch from steam and its a good representation of the playerbase. It is clear that the psa now have to move until summer or fall, otherwise psa is the absolute purest. Of course, they announce psa at exactly this time, LOL Also, all major developers have announced updates for the beginning of 2019. Of course, developers have had a great idea to develop psa, unfortunately, only one has forgotten to tell those that the BR hype is over and the market is saturated. No matter how it is, it's definitely over with ps2 and that was not due to the game. The fact that you do not get these mobilized is not due to the game, but is a developer thing. What I have to remember is that after every big update, the population is higher than before the update.Īctually means the ps2 has a larger racetrack, as are currently players on the map. Now let's be honest, planetside 2 is available worldwide.Īfter the whole Battelroyal and war games hype, does a game like ps2 manage to keep only 1500 players? The ideology-claw of others does not exactly convince. The majority of the community was against in the official thread, but the update came anyway.Īfter that, the population dropped drastically.Īfter every nerve in recent years, there is always a drop in the number of players visible.įrontnite, for example, has nothing to do with planetside 2. Of course, a small band of players is satisfied with the developers.īut a great part just not and this has always been ignored. The problem has always been the developer team. Last 30 days only 1.582 players online all Server. The game would still be fun after all these years (despite the onslaught of less than satisfactory changes in many cases) if there were simply more players on, and they weren't the toxic run of the mill lone wolf one shot kdr kids from CoD. The large battles, coordinated player events, gungho sort of enthusiasm amongst playerbase coupled with faction loyalty made for a great playerbase. I had a lot of fun back in 2013 when the game firs came out despite the bugs and performance issues. Planetsides mmofps is a unique experience that many players crave however something in sorely lacking in ps2, namely the gameplay mechanics but also performance, graphics, and ofc lack of playerbase in a game which core essence depends upon. What went wrong? is DBG doing that bad or are there just that many other options out there in the gaming world? As far as MMOFPS' go, there is little alternative. from the looks of previous years the months following april usually see a player count decrease with a slight rebound in the summer. According to steam charts, player numbers have been steadily dropping and are on track to go below less than an average of 1k people playing at any one time.
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